Equipment · Crafting
refreshes every 30s
Currently in circulation
2,148
Items in circulation
2,512 minted on-chain (cNFTs)
659In use30.7%
1,489Unequipped69.3%
930Broken43.3%
60Listed
By rarity
Common1,91289.0%
Rare22510.5%
Legendary110.5%
Epic00.0%
By slot
Defense69132.2%
Head47322.0%
Chest35916.7%
Hands34015.8%
Feet28513.3%
Most forged
CCTVdefense21510.0%
Fedorahead1888.8%
Lookoutsdefense1707.9%
Barricadesdefense1637.6%
Bulletproof Vestchest1577.3%
Shock Gloveshands1346.2%
Gas Maskhead1255.8%
Night-Vision Goggleshead1135.3%
Alarmsdefense1014.7%
Brass Knuckleshands894.1%
25 of 100 item designs forged so far (25 types × 4 rarities).
Burned / merged
474
Removed from circulation
18.1% of all 2,622 ever forged · mostly Common
Items leave circulation when they break beyond repair, or when they are consumed (merged) to craft a higher rarity.
Most destroyed
Fedorahead6313.3%
Lookoutsdefense449.3%
CCTVdefense408.4%
Night-Vision Goggleshead357.4%
Alarmsdefense357.4%
Barricadesdefense265.5%
Shock Gloveshands224.6%
Gauntletshands214.4%
Tactical Rigchest183.8%
Bulletproof Vestchest183.8%
Live from the game database. Equipment are compressed NFTs (Bubblegum) under collection urMod…KQv; in-game destroyed/merged items keep their cNFT, so circulation & burns are read from game state, not the chain.